May 2008

TimLee noted below some of the divisions of the libertarian IP debate into rights advocates and utilitarians.

 

The utilitarian/individual rights dichotomy is fascinating, but seems to me one can only push it so far before it collapses (I think it was Hayek who explores this collapse in more depth, too lazy to look it up right now). That’s because

 

a) classical liberal versions of utilitarianism tend not to discount the experience of single individuals as heavily as do more Benthamite utilitarians or law-and-econ game theorists (two examples, they rank consensual transactions highly, and Austrian-influenced thinkers would warn one to avoid of interpersonal utility comparisons);

 

and b) at bottom, no one is likely to give a fig for a set of individual rights that on the whole tend to lower standards of living, such that more babies with cleft palates are allowed to die, and so on.  [UPDATE: hmmm, I think that is overstating the case more than a little, people do tend to have a good bit of empathy for one another, but the general point is just that, the case for individual rights had better not run *against* raising standards of living as a general matter, or it will lose].

 

One of the strengths of classical liberalism has always been the twining together of concern about the growth of wealth and the shrinking of poverty with concern about rights—challenges to the Corn Laws, challenges to Jim Crow laws, and so on. The fact that the two twine together is not a coincidence. It is because *if* individuals have certain rights, natural or otherwise, it is because of some key features of human beings and human life in communities, which includes economic life. At bottom, the philosophical roots of both economic thinking and rights thinking will be closely related (e.g. Locke).

 

The reason that IP policy debates tend to run utilitarian is not just a result of the personal mindsets of the participants, either. One is dealing with tricky stuff. Many libertarian issues are “easy,” not in the sense of being “easy” as a political matter or of getting past people’s preconceptions, but in the sense that they do not require us to revisit the basics. Few of the arguments about free trade, price controls, education, social security, indecency, health markets, tax policy, involve reconceiving of the boundary lines of contract and property that constitute markets *and* that define individual rights within those markets. IP arguments—rather like arguments about abortion–do involve arguing about where those boundaries go. What kind of rights can one have in information? Where should the boundaries be exactly? How far can the analogy to property be carried? When one is arguing about the details of where the boundaries of rights should be, well, it is tricky to make arguments from individual rights because such arguments will tend to beg the question.* One generally cannot assume the boundaries in dispute.

 

Because the boundaries are in dispute, furthermore, this shifts one to thinking about what those boundaries could be at some point in the future, especially, in the very long run. Then, Rawlsian veil stuff happens. Individuals tend to fade out of this picture—they themselves no longer are clear where their own interest lies, and must think about rules in the abstract. (“Constitution interest” as opposed to “action interest”). Will they be producers or consumers? Buyers or Sellers? Minority or majority? Where will the technology go? The best consensus at that point will form around rules that seem to give everyone a fair shot (more Hayek). If that shifts the boundaries of rights, that’s okay—so long as it is not retroactive, and within bounds (and one can argue about where those bounds are, too, on and on , blah blah blah).

 

Another thought. Some of the IP debate seems to be about individual rights, but it is really about individual interests—long or short run. Many advocacy groups are strong on *short-run individual interests* in access, low-cost, and so on, and individual rights become a vehicle for advancing that (I wonder if underlying some of this is that there are a lot of  Act Utilitarians, as opposed to Rule utilitarians, kicking around here). Many tech companies are oriented to serving those interests. That’s fine. But if rights only track short-run interests, we’ve got a crummy theory of rights. 

 

Stopping now.

 

   

 

As I have pointed out here many times before, education is a vital part of online child protection efforts. In fact, if there is one point I try to get across in my report on “Parental Controls and Online Child Safety,” it is that, regardless of how robust they might be today, technical parental control tools are no substitute for education, media literacy and online safety awareness training. To the extent lawmakers feel the need to “do something” about online safety issues, education-based efforts will bear much more fruit than regulatory initiatives.
VA Internet safety in schools guidelines
Unfortunately, it is clear that not nearly enough media literacy or online safety instruction is being done within America’s educational process at any level. For the most part, media literacy is not routinely integrated into the curricula at elementary school, secondary school, high school, or college. This situation must be reversed. Luckily, my home state of Virginia is helping to pave the way. This weekend, the Washington Post ran a front-page story entitled, “Virginia Tries to Ensure Students’ Safety in Cyberspace,” that discussed the state’s effort to “launch Internet safety lessons across all grade levels, responding to a state mandate that is the first of its kind in the nation.” The text of the enabling legislation can be found here and, in September 2006, Virginia produced an outstanding report entitled “Guidelines and Resources for Internet Safety in Schools” that can serve as model legislation for other states.

The Post story summarizes the focus of the program:
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GamePolitics.com noted that presidential candidate Sen. Barack Obama had some comments upon the release of Grand Theft Auto IV this week, and they weren’t actually half bad. Indeed, instead of engaging in the typical game-bashing hysteria we’ve gotten used to, Obama instead focused on the need to find the right balance in terms of getting kids as interested in education as they are in games and other forms of entertainment. (This is something I was just discussing in the comments to another post I made yesterday).

Obama wondered, “How are we giving our kids a thirst for knowledge? And turning off the TV set, and getting them to be engaged and interested, like their future really does matter on how well they do in school.” That’s a good question, and I’ve provided some of my own thoughts on that here.

Importantly, I just want to remind everyone of the very sensible things Obama said when asked at a debate earlier this year about the role of government when it comes to media content. “[T]he primary responsibility is for parents,” he said. “And I reject the notion of censorship as an approach to dealing with this problem.” Better yet, he went on to stress the importance of making sure that parents have the tools to make these determinations for their families:

“[I]t is important for us to make sure that we are giving parents the tools that they need in order to monitor what their children are watching. And, obviously, the problem we have now is not just what’s coming over the airwaves, but what’s coming over the Internet. And so for us to develop technologies and tools and invest in those technologies and tools, to make sure that we are, in fact, giving parents power — empowering parents I think is important.”

He’s got it exactly right. I just wish he’d stress personal responsibility and limited government solutions across the board!

What happens as gamers grow older and become a more dominant voice in society? UK game developer Richard Bartle has some thoughts on that issue in an acerbic, in-your-face editorial in the UK Guardian this week:

I’m talking to you, you self-righteous politicians and newspaper columnists, you relics who beat on computer games: you’ve already lost. Enjoy your carping while you can, because tomorrow you’re gone. According to the UK Statistics Authority, the median age of the UK population is 39. Half the people who live here were born in 1969 or later. The BBC microcomputer was released in 1981, when those 1969ers were 12. It was ubiquitous in schools; it introduced a generation to computers. It introduced a generation to computer games. Half the UK population has grown up playing computer games. They aren’t addicted, they aren’t psychopathic killers, and they resent those boneheads – that’s you – who imply that they are addicted and are psychopathic killers. Next year, that 1969 will be 1970; the year after, it’ll be 1971.

Dwell on this, you smug, out-of-touch, proud-to-be-innumerate fossils: half the UK population thinks games are fun and cool, and you don’t. Those born in 1990 get the vote this year. Three years from now, that 1969 will be 1972, then 1973. Scared yet? You should be: we have the numbers on our side. Do your worst – you can’t touch us. We’ve already won. 15 years from now, the prime minister of the day will have grown up playing computer games, just as 15 years ago we had the first prime minister to have grown up watching television, and 30 years ago to have grown up listening to the radio. Times change: accept it; embrace it. Don’t make yourself look even more 20th Century, even more public school, than you do already. You’ve lost! Understand? Your time has passed.

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Over at “The Social,” a CNet blog about social networking and social life, Caroline McCarthy discusses a new study that she says “reveals [a] shocking truth: Most Facebook apps are silly, pointless.”

A new study from number-crunching firm Flowing Data did some eye-opening work recently, dividing 23,160 Facebook applications into 22 categories. A whopping 9,601 of them fall into Facebook’s “just for fun” category, followed by “gaming” and “sports” with over 2,000 each. In other words, the majority of Facebook applications are goofy time-wasters.

She calls this “an unsettling piece of news that I don’t think any of us saw coming” and says “The world of social networking may never be the same.”
pointlessapps
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Yo, floppy disks are dope…

floppy

Ideology

by on May 2, 2008 · 40 comments

True or false: “Openness” is the dominenant ideology of Silicon Valley. Discuss.

Update: I should clarify that I mean “openness” in the technical sense of open standards, open platforms, open networks, open source, etc.

D.C.-based TLFers, if you haven’t seen it yet, The Singing Revolution has been held over for another week at the E Street Cinema. Find showtimes here.

Non-D.C.-based TLFers, check out The Singing Revolution Web site for upcoming showings in your town.

Here’s my earlier post on the movie.

An incident at my son’s preschool yesterday serves as a good example of a problem I have sometimes pondered relating to IP–that is the extent to which substantive rules are adapted and sometimes distorted in response to difficulties or limitations on the enforcement end. An example, the tendency to boost the penalties for IP related offenses in an effort to compensate for low enforcement rates.

There is substantial room for disagreement on whether and when this kind of substantive adaptation is legitimate. One might think, at first, that one should never do that… consider the following example, though: Under the law of the Icelandic Commonwealth, the penalties for killing someone were much greater if one did not report the killing to one of the next three households one passed. A nice way to solve an evidentiary problem, and what is wrong with it, really, if otherwise disputes about killings would go on forever in the face of endless doubts about who was responsible?

Now, to preschool. The preschool classroom is well populated and while the little horrors are closely supervised they aren’t watched every minute. So any altercation that is not witnessed in full by a teacher can be resolved “correctly” only on the assumption that three and four-year-olds can be persuaded to talk about something other than princesses, guns, tadpoles, or dinosaurs. This is next to impossible. Yesterday the Grub was one of three small boys called to a conference at the “Peace Table” to settle down and talk over their differences. What happened? No one knows. The Grub told me gravely that he hit E, and when asked why, said it was because E. hit him. E. is a sensible chap a full year older and unlikely to hit absent provocation (unlike budding sociopath K.), provocation that The Grub is capable of supplying, but no testimony on this point was forthcoming. This morning The Grub told his father, in response to skilled cross-examination, that he had pushed E., still with the same grave honest face. What actually happened? How was the third little boy A. involved? A. is a scamp, so probably he was involved somehow, but this cannot be admissible. Pushing further only lead to bubbles being blown into milk. So the substantive rules we are left with as a result of such situations are mere pretty phrases, such as “play nicely with your friends.” This won’t do, and how The Grub is to learn that it is okay to defend himself but not attack in this context I do not know. So far, therefore, the main things he seems to have learned in preschool are 1) how to make a fist 2) how to use his sharp little elbows to keep his place in a crowd 3) what a transformer is. Luckily we have a few years left. If I were having another child, I would just let them scuffle away and trust that he would learn not to hit because it leads to being hit back, with some adaptations to avoid a doves/hawks problem. Just an experiment, to see how that one would turn out.

 

 

 

 

A link to “The poor stand to lose from Anti-Patent Crusades,” by Franklin Cudjoe, out April 30, 2008, with a free-market think tank in Ghana.

http://en.afrik.com/article13423.html

A selection: Patents are actually a critical part of the solution. They protect the financial incentives that drive pharmaceutical companies to create innovative medications in the first place. It takes an average of US$800 million and 10-15 years to bring a new drug to the market. Patents ensure that pharmaceutical companies can recoup that enormous investment.

If countries start breaking patents, though, firms lose out on sales. And they’re less able to finance the development of new cures. That’s a blow to the public health efforts of all countries, rich and poor. Ghana’s
health Minister told me that he fails to see how people could hold antagonistic positions against pharmaceutical companies, because in his own words “if drugs are being made, then people must be sick somewhere-it is not for charity”.