
<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Video Games and &#8220;Moral Panic&#8221;</title>
	<atom:link href="http://techliberation.com/2009/01/23/video-games-and-moral-panic/feed/" rel="self" type="application/rss+xml" />
	<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/</link>
	<description>Keeping politicians&#039; hands off the Net &#38; everything else related to technology</description>
	<lastBuildDate>Tue, 14 Feb 2012 12:51:08 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Kids, Media, Commercialism &#38; Moral Panic</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-68429</link>
		<dc:creator>Kids, Media, Commercialism &#38; Moral Panic</dc:creator>
		<pubDate>Mon, 07 Jun 2010 14:26:37 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-68429</guid>
		<description>&lt;p&gt;[...] spend a lot of time here trying to debunk media &#8220;moral panics,&#8221; &#8220;techno-panics,&#8221; or unfounded hysteria over the impact of commercialism in [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] spend a lot of time here trying to debunk media &#8220;moral panics,&#8221; &#8220;techno-panics,&#8221; or unfounded hysteria over the impact of commercialism in [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: The Progress &#38; Freedom Foundation Blog</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-68273</link>
		<dc:creator>The Progress &#38; Freedom Foundation Blog</dc:creator>
		<pubDate>Thu, 27 May 2010 22:32:12 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-68273</guid>
		<description>&lt;p&gt;&lt;strong&gt;Video Games, Media Violence &amp; the Cathartic Effect Hypothesis...&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;David Leonhardt of The New York Times penned an interesting essays a few days ago entitled, &quot;Do Video Games Equal Less Crime?&quot; reflecting upon the same FBI crime data I wrote about earlier this week, which showed rapid drops in......&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p><strong>Video Games, Media Violence &amp; the Cathartic Effect Hypothesis&#8230;</strong></p>

<p>David Leonhardt of The New York Times penned an interesting essays a few days ago entitled, &#8220;Do Video Games Equal Less Crime?&#8221; reflecting upon the same FBI crime data I wrote about earlier this week, which showed rapid drops in&#8230;&#8230;</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Online Gaming Kills Baby (A Korean Media Fairytale) : gordsellar.com</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-67701</link>
		<dc:creator>Online Gaming Kills Baby (A Korean Media Fairytale) : gordsellar.com</dc:creator>
		<pubDate>Sun, 28 Mar 2010 12:05:51 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-67701</guid>
		<description>&lt;p&gt;[...] in common. It is much like the stupidity of blaming shootings and other violence in the US on video games, rock music, or D&amp;D, in that it&#8217;s offensively dumb, but also very common and not too [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] in common. It is much like the stupidity of blaming shootings and other violence in the US on video games, rock music, or D&amp;D, in that it&#8217;s offensively dumb, but also very common and not too [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Violent Video Games &#38; Youth Violence: What Does Real-World Evidence Suggest?</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-66467</link>
		<dc:creator>Violent Video Games &#38; Youth Violence: What Does Real-World Evidence Suggest?</dc:creator>
		<pubDate>Tue, 09 Feb 2010 18:00:08 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-66467</guid>
		<description>&lt;p&gt;[...] not occurring. [If you&#039;re interested, I&#039;ve discussed all these issues at much greater detail here, here, here, here, and [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] not occurring. [If you&#39;re interested, I&#39;ve discussed all these issues at much greater detail here, here, here, here, and [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: The Progress &#38; Freedom Foundation Blog</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-63236</link>
		<dc:creator>The Progress &#38; Freedom Foundation Blog</dc:creator>
		<pubDate>Thu, 29 Oct 2009 05:19:17 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-63236</guid>
		<description>&lt;p&gt;&lt;strong&gt;Does TV Cause Violence Against Women? PTC&#039;s &quot;Women in Peril&quot; Report...&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;The Parents Television Council (PTC) released a new report today entitled Women in Peril: A Look at TV&#039;s Disturbing New Storyline Trend. The report argues that &quot;by depicting violence against women with increasing frequency, or as a trivial, even humo...&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p><strong>Does TV Cause Violence Against Women? PTC&#8217;s &#8220;Women in Peril&#8221; Report&#8230;</strong></p>

<p>The Parents Television Council (PTC) released a new report today entitled Women in Peril: A Look at TV&#8217;s Disturbing New Storyline Trend. The report argues that &#8220;by depicting violence against women with increasing frequency, or as a trivial, even humo&#8230;</p>]]></content:encoded>
	</item>
	<item>
		<title>By: uggworld</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-65142</link>
		<dc:creator>uggworld</dc:creator>
		<pubDate>Mon, 26 Oct 2009 13:03:16 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-65142</guid>
		<description>&lt;p&gt;Today &lt;a title=&quot;abercrombie and fitch&quot; href=&quot;http://www.abercrombieonsale.co.uk&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;abercrombie and fitch&lt;/strong&gt;&lt;/a&gt; runs hundreds of retail stores and is doing a very brisk business indeed. &lt;a title=&quot;hollister&quot; href=&quot;http://www.abercrombieonsale.co.uk/hollister.html&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;hollister&lt;/strong&gt;&lt;/a&gt; is very popular and is often associated with campus sports and lesiure activities. The &lt;a title=&quot;abercrombie outlet&quot; href=&quot;http://www.abercrombieonsale.co.uk&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;abercrombie outlet&lt;/strong&gt;&lt;/a&gt; male model sets a new standard in modeling. Male college students are photographed shirtless or sometimes completely nude, frolicking on a beach to help sell &lt;a title=&quot;hollister clothing&quot; href=&quot;http://www.abercrombieonsale.co.uk/hollister.html&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;hollister clothing&lt;/strong&gt;&lt;/a&gt;. The Abercrombie hoodies and tees sell at a very fast pace, especially in college towns and universities all across the United States. You’d be hard pressed to step onto any college campus across America and not spot dozens of &lt;a title=&quot;Ruehl No.925&quot; href=&quot;http://www.abercrombieonsale.co.uk/ruehl-no-925.html&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;Ruehl No.925&lt;/strong&gt;&lt;/a&gt; in a very short period of time.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Today <a title="abercrombie and fitch" href="http://www.abercrombieonsale.co.uk" rel="dofollow" rel="nofollow"><strong>abercrombie and fitch</strong></a> runs hundreds of retail stores and is doing a very brisk business indeed. <a title="hollister" href="http://www.abercrombieonsale.co.uk/hollister.html" rel="dofollow" rel="nofollow"><strong>hollister</strong></a> is very popular and is often associated with campus sports and lesiure activities. The <a title="abercrombie outlet" href="http://www.abercrombieonsale.co.uk" rel="dofollow" rel="nofollow"><strong>abercrombie outlet</strong></a> male model sets a new standard in modeling. Male college students are photographed shirtless or sometimes completely nude, frolicking on a beach to help sell <a title="hollister clothing" href="http://www.abercrombieonsale.co.uk/hollister.html" rel="dofollow" rel="nofollow"><strong>hollister clothing</strong></a>. The Abercrombie hoodies and tees sell at a very fast pace, especially in college towns and universities all across the United States. You’d be hard pressed to step onto any college campus across America and not spot dozens of <a title="Ruehl No.925" href="http://www.abercrombieonsale.co.uk/ruehl-no-925.html" rel="dofollow" rel="nofollow"><strong>Ruehl No.925</strong></a> in a very short period of time.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: uggworld</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-63139</link>
		<dc:creator>uggworld</dc:creator>
		<pubDate>Mon, 26 Oct 2009 09:03:16 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-63139</guid>
		<description>&lt;p&gt;Today &lt;a title=&quot;abercrombie and fitch&quot; href=&quot;http://www.abercrombieonsale.co.uk&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;abercrombie and fitch&lt;/strong&gt;&lt;/a&gt; runs hundreds of retail stores and is doing a very brisk business indeed. &lt;a title=&quot;hollister&quot; href=&quot;http://www.abercrombieonsale.co.uk/hollister.html&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;hollister&lt;/strong&gt;&lt;/a&gt; is very popular and is often associated with campus sports and lesiure activities. The &lt;a title=&quot;abercrombie outlet&quot; href=&quot;http://www.abercrombieonsale.co.uk&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;abercrombie outlet&lt;/strong&gt;&lt;/a&gt; male model sets a new standard in modeling. Male college students are photographed shirtless or sometimes completely nude, frolicking on a beach to help sell &lt;a title=&quot;hollister clothing&quot; href=&quot;http://www.abercrombieonsale.co.uk/hollister.html&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;hollister clothing&lt;/strong&gt;&lt;/a&gt;. The Abercrombie hoodies and tees sell at a very fast pace, especially in college towns and universities all across the United States. You’d be hard pressed to step onto any college campus across America and not spot dozens of &lt;a title=&quot;Ruehl No.925&quot; href=&quot;http://www.abercrombieonsale.co.uk/ruehl-no-925.html&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;Ruehl No.925&lt;/strong&gt;&lt;/a&gt; in a very short period of time.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Today <a title="abercrombie and fitch" href="http://www.abercrombieonsale.co.uk" rel="dofollow" rel="nofollow"><strong>abercrombie and fitch</strong></a> runs hundreds of retail stores and is doing a very brisk business indeed. <a title="hollister" href="http://www.abercrombieonsale.co.uk/hollister.html" rel="dofollow" rel="nofollow"><strong>hollister</strong></a> is very popular and is often associated with campus sports and lesiure activities. The <a title="abercrombie outlet" href="http://www.abercrombieonsale.co.uk" rel="dofollow" rel="nofollow"><strong>abercrombie outlet</strong></a> male model sets a new standard in modeling. Male college students are photographed shirtless or sometimes completely nude, frolicking on a beach to help sell <a title="hollister clothing" href="http://www.abercrombieonsale.co.uk/hollister.html" rel="dofollow" rel="nofollow"><strong>hollister clothing</strong></a>. The Abercrombie hoodies and tees sell at a very fast pace, especially in college towns and universities all across the United States. You’d be hard pressed to step onto any college campus across America and not spot dozens of <a title="Ruehl No.925" href="http://www.abercrombieonsale.co.uk/ruehl-no-925.html" rel="dofollow" rel="nofollow"><strong>Ruehl No.925</strong></a> in a very short period of time.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: California Animation College</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-61682</link>
		<dc:creator>California Animation College</dc:creator>
		<pubDate>Thu, 25 Jun 2009 12:14:39 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-61682</guid>
		<description>&lt;p&gt;The School Shooting / Violent Video Game Link-Causal Relationship or Moral Panic ? And with good reason. It’s an important look at how “moral panics” develop in modern society, in this case ...&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>The School Shooting / Violent Video Game Link-Causal Relationship or Moral Panic ? And with good reason. It’s an important look at how “moral panics” develop in modern society, in this case &#8230;</p>]]></content:encoded>
	</item>
	<item>
		<title>By: California Animation College</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-59775</link>
		<dc:creator>California Animation College</dc:creator>
		<pubDate>Thu, 25 Jun 2009 11:14:39 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-59775</guid>
		<description>&lt;p&gt;The School Shooting / Violent Video Game Link-Causal Relationship or Moral Panic ? And with good reason. It’s an important look at how “moral panics” develop in modern society, in this case ...&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>The School Shooting / Violent Video Game Link-Causal Relationship or Moral Panic ? And with good reason. It’s an important look at how “moral panics” develop in modern society, in this case &#8230;</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Collier on &#8220;Why Technopanics are Bad&#8221; &#124; The Technology Liberation Front</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-59141</link>
		<dc:creator>Collier on &#8220;Why Technopanics are Bad&#8221; &#124; The Technology Liberation Front</dc:creator>
		<pubDate>Fri, 24 Apr 2009 02:09:41 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-59141</guid>
		<description>&lt;p&gt;[...] and moral panics are topics I&#8217;ve spent quite a bit of time commenting on here. (See 1, 2, 3, 4.) Anne is a rare voice of sanity and sensible advice when it comes to online child safety [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] and moral panics are topics I&#8217;ve spent quite a bit of time commenting on here. (See 1, 2, 3, 4.) Anne is a rare voice of sanity and sensible advice when it comes to online child safety [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: eee_eff</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-57697</link>
		<dc:creator>eee_eff</dc:creator>
		<pubDate>Tue, 27 Jan 2009 04:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-57697</guid>
		<description>&lt;p&gt;&lt;i&gt;Second, all this nonsense by &quot;eee_fff&quot; about how I don&#039;t believe in democracy is just more of the childish antics he brings to this site whenever he comments.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Adam, relax. I don&#039;t believe that you have a conscious antipathy towards democracy.  I do believe that libertarian ideas, taken to their extreme, deny certain results of the democratic process.  That&#039;s because society enacts rules to protect it, for example: zoning rules.  Society also gets together to establish certain rights--such as to health care--that demonstrate the importance of the community, being grater than the sum of its parts.  Libertarian ideals deny the validity of these efforts and thereby undermine community.&lt;br&gt;&lt;br&gt;But I am most interested in examples of libertarian arguments being used that actually harm instrumental freedoms--for example the stand towards net-neutrality, but that&#039;s a separate issue.   &lt;br&gt;&lt;br&gt;&lt;i&gt;Regardless, to answer your criticism... I have no problem with democracies but I do have a problem with untrammeled majoritarianism. Our founders established a constitutional republic which placed certain limits on the ability of majorities to crush the rights of minorities. Some of these constitutional limits -- speech rights, for example -- are things that some (like &quot;eee&quot;) would apparently subject to the whims of mobs at every juncture, whereas I would like to see democratic rule within the confines of some constitutional limits.&lt;/i&gt;&lt;br&gt;&lt;br&gt;But then why do so many here support the DMCA?  Isn&#039;t that at odds with your ideals regarding freedom?&lt;br&gt;&lt;br&gt;Why do so many here at TLF oppose free software?&lt;br&gt;&lt;br&gt;Why do I find support for legal limits on the use of certain technologies, i.e., P2P?&lt;br&gt;&lt;br&gt;Why can&#039;t you decide which democratic body has the authority to tax internet sales?&lt;br&gt;&lt;br&gt;It seems to me that libertarian agenda is not at present one of individual freedom but one of corporate power.&lt;br&gt;&lt;br&gt;Now I will grant you that certain posters here (for example Tim Lee) don not seem to share the corporate power agenda, but he is the exception not the rule.&lt;br&gt;&lt;br&gt;I do find libertarians who say they are pro-freedom and then do things that destroy freedoms to be especially worthy of being rebutted, and called to accounts.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p><i>Second, all this nonsense by &#8220;eee_fff&#8221; about how I don&#39;t believe in democracy is just more of the childish antics he brings to this site whenever he comments.</i><br /><br />Adam, relax. I don&#39;t believe that you have a conscious antipathy towards democracy.  I do believe that libertarian ideas, taken to their extreme, deny certain results of the democratic process.  That&#39;s because society enacts rules to protect it, for example: zoning rules.  Society also gets together to establish certain rights&#8211;such as to health care&#8211;that demonstrate the importance of the community, being grater than the sum of its parts.  Libertarian ideals deny the validity of these efforts and thereby undermine community.<br /><br />But I am most interested in examples of libertarian arguments being used that actually harm instrumental freedoms&#8211;for example the stand towards net-neutrality, but that&#39;s a separate issue.   <br /><br /><i>Regardless, to answer your criticism&#8230; I have no problem with democracies but I do have a problem with untrammeled majoritarianism. Our founders established a constitutional republic which placed certain limits on the ability of majorities to crush the rights of minorities. Some of these constitutional limits &#8212; speech rights, for example &#8212; are things that some (like &#8220;eee&#8221;) would apparently subject to the whims of mobs at every juncture, whereas I would like to see democratic rule within the confines of some constitutional limits.</i><br /><br />But then why do so many here support the DMCA?  Isn&#39;t that at odds with your ideals regarding freedom?<br /><br />Why do so many here at TLF oppose free software?<br /><br />Why do I find support for legal limits on the use of certain technologies, i.e., P2P?<br /><br />Why can&#39;t you decide which democratic body has the authority to tax internet sales?<br /><br />It seems to me that libertarian agenda is not at present one of individual freedom but one of corporate power.<br /><br />Now I will grant you that certain posters here (for example Tim Lee) don not seem to share the corporate power agenda, but he is the exception not the rule.<br /><br />I do find libertarians who say they are pro-freedom and then do things that destroy freedoms to be especially worthy of being rebutted, and called to accounts.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: eee_eff</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-57693</link>
		<dc:creator>eee_eff</dc:creator>
		<pubDate>Tue, 27 Jan 2009 03:25:21 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-57693</guid>
		<description>&lt;p&gt;JD:&lt;br&gt;&lt;br&gt;I agree with your assessment about the bitterness, and I used to find it strange that a libertarian site--ostensibly pro freedom--seems to reach some conclusions that are very freedom-unfriendly.  But that&#039;s because there are some contradictions inherent in libertarianism.&lt;br&gt;&lt;br&gt;As to your point about that this is inappropriate usage of the democratic process, I can agree that such a thing could occur.  But perhaps, although there is a video game industry that could be harmed, there is also a larger society that should protect itself.  And every society has a duty and e right to protect itself.  &lt;br&gt;&lt;br&gt;In the case of the video game industry, though the regulation has in fact been extremely mild: just a content warning on the package and a rating system.  No sane person is calling for censorship. &lt;br&gt;&lt;br&gt;&lt;i&gt;The point still remains, this process is not ideally applied to research into video games and aggression.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Well jury&#039;s still out on that one--what evidence is there that the process hasn&#039;t served us well?  There exist warning labels on video games and there also exists a strong social opprobrium against buying children violent games. That&#039;s a success.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>JD:<br /><br />I agree with your assessment about the bitterness, and I used to find it strange that a libertarian site&#8211;ostensibly pro freedom&#8211;seems to reach some conclusions that are very freedom-unfriendly.  But that&#39;s because there are some contradictions inherent in libertarianism.<br /><br />As to your point about that this is inappropriate usage of the democratic process, I can agree that such a thing could occur.  But perhaps, although there is a video game industry that could be harmed, there is also a larger society that should protect itself.  And every society has a duty and e right to protect itself.  <br /><br />In the case of the video game industry, though the regulation has in fact been extremely mild: just a content warning on the package and a rating system.  No sane person is calling for censorship. <br /><br /><i>The point still remains, this process is not ideally applied to research into video games and aggression.</i><br /><br />Well jury&#39;s still out on that one&#8211;what evidence is there that the process hasn&#39;t served us well?  There exist warning labels on video games and there also exists a strong social opprobrium against buying children violent games. That&#39;s a success.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Are Gamers Served by More Government Regulation and Spending? &#124; The Technology Liberation Front</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-57691</link>
		<dc:creator>Are Gamers Served by More Government Regulation and Spending? &#124; The Technology Liberation Front</dc:creator>
		<pubDate>Tue, 27 Jan 2009 01:31:08 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-57691</guid>
		<description>&lt;p&gt;[...] efforts to fight stereotypes and myths about games and gamers, and to specifically counter the hysteria about video games that we sometimes see in the press, and definitely see in political circles on a regular basis.  [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] efforts to fight stereotypes and myths about games and gamers, and to specifically counter the hysteria about video games that we sometimes see in the press, and definitely see in political circles on a regular basis.  [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Adam Thierer</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-57684</link>
		<dc:creator>Adam Thierer</dc:creator>
		<pubDate>Mon, 26 Jan 2009 15:22:14 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-57684</guid>
		<description>&lt;p&gt;First, I didn&#039;t construct that diagram; it&#039;s pasted directly from the Fergeson article. Who gives a damn what it looks like; it&#039;s the substance that counts. &lt;br&gt;&lt;br&gt;Second, all this nonsense by &quot;eee_fff&quot; about how I don&#039;t believe in democracy is just more of the childish antics he brings to this site whenever he comments. Seriously, are you ever going to grow up? You wonder why many people here refuse to engage you in direct conversation, but do you ever bother reading what you are about to post and think about how to make it more civil and thoughtful?    &lt;br&gt;&lt;br&gt;Regardless, to answer your criticism... I have no problem with democracies but I do have a problem with untrammeled majoritarianism. Our founders established a constitutional republic which placed certain limits on the ability of majorities to crush the rights of minorities. Some of these constitutional limits -- speech rights, for example -- are things that some (like &quot;eee&quot;) would apparently subject to the whims of mobs at every juncture, whereas I would like to see democratic rule within the confines of some constitutional limits. &lt;br&gt;&lt;br&gt;Third, I find it amusing that anyone could claim I am somehow fundamentally hostile to media since I spend 90% of my time on this site defending media freedom! But, on some occasions, media pushes too far and produces fear-based messages instead of fact-based messages because the former grabs more attention. On those occasions, they should be called out for it, just as Ferguson has done in his paper. &lt;br&gt;&lt;br&gt;Fourth, the study that &quot;eee&quot; sites above in the press release was addressed in my previous post on this subject if you follow the links.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>First, I didn&#39;t construct that diagram; it&#39;s pasted directly from the Fergeson article. Who gives a damn what it looks like; it&#39;s the substance that counts. <br /><br />Second, all this nonsense by &#8220;eee_fff&#8221; about how I don&#39;t believe in democracy is just more of the childish antics he brings to this site whenever he comments. Seriously, are you ever going to grow up? You wonder why many people here refuse to engage you in direct conversation, but do you ever bother reading what you are about to post and think about how to make it more civil and thoughtful?    <br /><br />Regardless, to answer your criticism&#8230; I have no problem with democracies but I do have a problem with untrammeled majoritarianism. Our founders established a constitutional republic which placed certain limits on the ability of majorities to crush the rights of minorities. Some of these constitutional limits &#8212; speech rights, for example &#8212; are things that some (like &#8220;eee&#8221;) would apparently subject to the whims of mobs at every juncture, whereas I would like to see democratic rule within the confines of some constitutional limits. <br /><br />Third, I find it amusing that anyone could claim I am somehow fundamentally hostile to media since I spend 90% of my time on this site defending media freedom! But, on some occasions, media pushes too far and produces fear-based messages instead of fact-based messages because the former grabs more attention. On those occasions, they should be called out for it, just as Ferguson has done in his paper. <br /><br />Fourth, the study that &#8220;eee&#8221; sites above in the press release was addressed in my previous post on this subject if you follow the links.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: JD</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-57682</link>
		<dc:creator>JD</dc:creator>
		<pubDate>Mon, 26 Jan 2009 14:52:50 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-57682</guid>
		<description>&lt;p&gt;Firstly, I must agree that there is certainly some degree of bitterness towards the media and politicians present in Adam&#039;s post.&lt;br&gt;&lt;br&gt;But, with regards to your point about the model showing nothing more than a democratic process, perhaps the most important thing to take from this is its innappropriate usage.  When reporting a famine, there is no &#039;famine&#039; industry which could be damaged by misinformation.  Preparing for (or telling people to prepare for) the worst case scenario in the case of a famine or any other kind of disaster is common sense, but focussing on specific conclusions which would suggest that people should avoid violence in all video games could be considered unnecessary.&lt;br&gt;&lt;br&gt;But overall, this entire concept relies on how much people react to studies being reported in the media.  I&#039;d imagine these reports do nothing more than annoy sensitive video game enthusiasts and give a little self satisfaction those who&#039;ve always held the beliefs that the conclusion supports.  The point still remains, this process is not ideally applied to research into video games and aggression.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Firstly, I must agree that there is certainly some degree of bitterness towards the media and politicians present in Adam&#39;s post.<br /><br />But, with regards to your point about the model showing nothing more than a democratic process, perhaps the most important thing to take from this is its innappropriate usage.  When reporting a famine, there is no &#39;famine&#39; industry which could be damaged by misinformation.  Preparing for (or telling people to prepare for) the worst case scenario in the case of a famine or any other kind of disaster is common sense, but focussing on specific conclusions which would suggest that people should avoid violence in all video games could be considered unnecessary.<br /><br />But overall, this entire concept relies on how much people react to studies being reported in the media.  I&#39;d imagine these reports do nothing more than annoy sensitive video game enthusiasts and give a little self satisfaction those who&#39;ve always held the beliefs that the conclusion supports.  The point still remains, this process is not ideally applied to research into video games and aggression.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: eee_eff</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-57681</link>
		<dc:creator>eee_eff</dc:creator>
		<pubDate>Mon, 26 Jan 2009 05:32:24 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-57681</guid>
		<description>&lt;p&gt;JD:&lt;br&gt;&lt;br&gt;Substituting value neutral factual phrases like &quot;information&quot; for &quot;fear&quot; could be the beginning of modeling the interactions of a complex system, but assigning the name &#039;fear&#039; and adjectives like &#039;uncritically&#039; beg the question of whether or not those &#039;fears&#039; are justified.  &lt;br&gt;&lt;br&gt;For example, the model could describe the set of actions by which a famine is prevented, by the actions of democratic system to get the information about a famine out, and causing politicians to react to that information thereby preventing a famine.&lt;br&gt;&lt;br&gt;The model that describes how a system interacts is one set of information.  Whether or not any particular action, given a certain set of circumstances, is justified is a different question.  Adam has conflated those two very different things, and this leads to fuzzy thinking about the interactions between elements in the system, as well as the particular case he seeks to criticize.&lt;br&gt;&lt;br&gt;To give a concrete example, if someone where opposed to gun control, one could make a chart of the legislative process, describing such steps as &#039;repressive legislation sent to fascist president for signature&#039;  Such a description would cloud whether the legislative process was being criticized in its entirety or if just that particular result was being protested.&lt;br&gt;&lt;br&gt;What I see described is the normal process whereby concerns are studied, publicized and acted upon in a democratic society.  Describing such steps as &quot;Politicians Promote Fear for Political Gain&quot; could also be described as &quot;Politicians educate public about dangers&quot; or &quot;Politicians react to concerns of Public&quot;  &lt;br&gt;&lt;br&gt;Of course, then it would be clear what Adam is really opposed to:&lt;b&gt; democratic processes themselves.&lt;/b&gt;  This is because he realizes there is no hope that normative democratic processes will result in a conclusion that is acceptable to Adam Thierer.&lt;br&gt;&lt;br&gt;But it is quite typical to find libertarians at odds with democracy and free expression of ideas.  It is rare, however, to find them actually admit it.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>JD:<br /><br />Substituting value neutral factual phrases like &#8220;information&#8221; for &#8220;fear&#8221; could be the beginning of modeling the interactions of a complex system, but assigning the name &#39;fear&#39; and adjectives like &#39;uncritically&#39; beg the question of whether or not those &#39;fears&#39; are justified.  <br /><br />For example, the model could describe the set of actions by which a famine is prevented, by the actions of democratic system to get the information about a famine out, and causing politicians to react to that information thereby preventing a famine.<br /><br />The model that describes how a system interacts is one set of information.  Whether or not any particular action, given a certain set of circumstances, is justified is a different question.  Adam has conflated those two very different things, and this leads to fuzzy thinking about the interactions between elements in the system, as well as the particular case he seeks to criticize.<br /><br />To give a concrete example, if someone where opposed to gun control, one could make a chart of the legislative process, describing such steps as &#39;repressive legislation sent to fascist president for signature&#39;  Such a description would cloud whether the legislative process was being criticized in its entirety or if just that particular result was being protested.<br /><br />What I see described is the normal process whereby concerns are studied, publicized and acted upon in a democratic society.  Describing such steps as &#8220;Politicians Promote Fear for Political Gain&#8221; could also be described as &#8220;Politicians educate public about dangers&#8221; or &#8220;Politicians react to concerns of Public&#8221;  <br /><br />Of course, then it would be clear what Adam is really opposed to:<b> democratic processes themselves.</b>  This is because he realizes there is no hope that normative democratic processes will result in a conclusion that is acceptable to Adam Thierer.<br /><br />But it is quite typical to find libertarians at odds with democracy and free expression of ideas.  It is rare, however, to find them actually admit it.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: JD</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-57680</link>
		<dc:creator>JD</dc:creator>
		<pubDate>Mon, 26 Jan 2009 04:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-57680</guid>
		<description>&lt;p&gt;What is so wrong with using the word &#039;fear&#039;?  It has a psychological definition.  As for &#039;uncritically&#039;, that has a straightforward meaning.  It means devoid of criticism, a bit like the article you posted in your earlier post. Admittedly, you wouldn&#039;t expect an article coming from the APA to be critical of the study it is promoting, but that doesn&#039;t stop it from finding its way into the mainstream media.&lt;br&gt;&lt;br&gt;Also, in line with Ferguson&#039;s diagram, it concentrates on the most &#039;fear supportive&#039; conclusion to the exclusion of all others.  &quot;One major concern&quot; becomes the only concern reported.  You cannot rely on every journalist to look back at the actual write up of the study and present whatever other possibilities the researchers may have suggested.  Or look at other studies with differing conclusions.  Or read up on what peers have said about the study.&lt;br&gt;&lt;br&gt;The public should not accept it without casting a critical eye over it.  The manner in which the APA has presented this study (neatly packaged for fearmongering media coverage) is not condusive to this.  In a way, your post shows us a spoke in the &#039;Moral Panic Wheel&#039; and validates its crude, etcha-sketched existence.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>What is so wrong with using the word &#39;fear&#39;?  It has a psychological definition.  As for &#39;uncritically&#39;, that has a straightforward meaning.  It means devoid of criticism, a bit like the article you posted in your earlier post. Admittedly, you wouldn&#39;t expect an article coming from the APA to be critical of the study it is promoting, but that doesn&#39;t stop it from finding its way into the mainstream media.<br /><br />Also, in line with Ferguson&#39;s diagram, it concentrates on the most &#39;fear supportive&#39; conclusion to the exclusion of all others.  &#8220;One major concern&#8221; becomes the only concern reported.  You cannot rely on every journalist to look back at the actual write up of the study and present whatever other possibilities the researchers may have suggested.  Or look at other studies with differing conclusions.  Or read up on what peers have said about the study.<br /><br />The public should not accept it without casting a critical eye over it.  The manner in which the APA has presented this study (neatly packaged for fearmongering media coverage) is not condusive to this.  In a way, your post shows us a spoke in the &#39;Moral Panic Wheel&#39; and validates its crude, etcha-sketched existence.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: eee_eff</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-57665</link>
		<dc:creator>eee_eff</dc:creator>
		<pubDate>Sun, 25 Jan 2009 19:27:46 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-57665</guid>
		<description>&lt;p&gt;Now with respect to Adam&#039;s etch-sketch effort, and without commenting on the nonexistent aesthetics of the very ugly thing he has made, it is clear that it is just a string of name-calling, organized in a bubble diagram.   &lt;br&gt;&lt;br&gt;Outside of making Adam&#039;s preconceptions regarding cause and effect crystal clear, exactly what information does it bring to the debate?  If it wants to be meaningful, I&#039;d suggest removing the value-laden verbiage like &#039;fear&#039; and &#039;uncritically&#039;.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Now with respect to Adam&#39;s etch-sketch effort, and without commenting on the nonexistent aesthetics of the very ugly thing he has made, it is clear that it is just a string of name-calling, organized in a bubble diagram.   <br /><br />Outside of making Adam&#39;s preconceptions regarding cause and effect crystal clear, exactly what information does it bring to the debate?  If it wants to be meaningful, I&#39;d suggest removing the value-laden verbiage like &#39;fear&#39; and &#39;uncritically&#39;.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: eee_eff</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-57664</link>
		<dc:creator>eee_eff</dc:creator>
		<pubDate>Sun, 25 Jan 2009 19:19:21 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-57664</guid>
		<description>&lt;p&gt;The chart is really silly--it ignores, for example the demographic shift that underlies much of the decrease in violent crime.  This connection between those two factors is explored in the Book Freakonomics, among others.&lt;br&gt;&lt;br&gt;But, of course, there are actual behavioral scientists that have explored the links between violent video games and violent behavior.  Why don&#039;t you provide any links to those studies?&lt;br&gt;&lt;br&gt;In any case, here&#039;s a summary from the American Psychological Association:&lt;br&gt;&lt;br&gt;&lt;/p&gt;

&lt;blockquote&gt;VIOLENT VIDEO GAMES CAN INCREASE AGGRESSION&lt;br&gt;&lt;br&gt;May Be More Harmful Than Violent Television and Movies Because of the Interactive Nature of the Games&lt;br&gt;&lt;br&gt;WASHINGTON - Playing violent video games like Doom, Wolfenstein 3D or Mortal Kombat can increase a person&#039;s aggressive thoughts, feelings and behavior both in laboratory settings and in actual life, according to two studies appearing in the April issue of the American Psychological Association&#039;s (APA) Journal of Personality and Social Psychology. Furthermore, violent video games may be more harmful than violent television and movies because they are interactive, very engrossing and require the player to identify with the aggressor, say the researchers.&lt;br&gt;&lt;br&gt;&quot;One study reveals that young men who are habitually aggressive may be especially vulnerable to the aggression-enhancing effects of repeated exposure to violent games,&quot; said psychologists Craig A. Anderson, Ph.D., and Karen E. Dill, Ph.D. &quot;The other study reveals that even a brief exposure to violent video games can temporarily increase aggressive behavior in all types of participants.&quot;&lt;br&gt;&lt;br&gt;The first study involved 227 college students who completed a measure of trait aggressiveness and reported their actual aggressive behaviors (delinquency) in the recent past. They also reported their video game playing habits. &quot;We found that students who reported playing more violent video games in junior and high school engaged in more aggressive behavior,&quot; said lead author Anderson, of Iowa State University. &quot;We also found that amount of time spent playing video games in the past was associated with lower academic grades in college.&quot;&lt;br&gt;&lt;br&gt;In the second study, 210 college students played either a violent (Wolfenstein 3D) or nonviolent video game (Myst). A short time later, the students who played the violent video game punished an opponent (received a noise blast with varying intensity) for a longer period of time than did students who had played the nonviolent video game.&lt;br&gt;&lt;br&gt;&quot;Violent video games provide a forum for learning and practicing aggressive solutions to conflict situations,&quot; said Dr. Anderson. &quot;In the short run, playing a violent video game appears to affect aggression by priming aggressive thoughts. Longer-term effects are likely to be longer lasting as well, as the player learns and practices new aggression-related scripts that can become more and more accessible for use when real-life conflict situations arise.&quot;&lt;br&gt;&lt;br&gt;&quot;One major concern is the active nature of the learning environment of the video game,&quot; say the authors. &quot;This medium is potentially more dangerous than exposure to violent television and movies, which are known to have substantial effects on aggression and violence.&quot;&lt;/blockquote&gt;

&lt;p&gt;&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://www.apa.org/releases/videogames.html&quot; rel=&quot;nofollow&quot;&gt;http://www.apa.org/releases/videogames.html&lt;/a&gt;&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>The chart is really silly&#8211;it ignores, for example the demographic shift that underlies much of the decrease in violent crime.  This connection between those two factors is explored in the Book Freakonomics, among others.<br /><br />But, of course, there are actual behavioral scientists that have explored the links between violent video games and violent behavior.  Why don&#39;t you provide any links to those studies?<br /><br />In any case, here&#39;s a summary from the American Psychological Association:<br /><br /></p>

<blockquote>VIOLENT VIDEO GAMES CAN INCREASE AGGRESSION<br /><br />May Be More Harmful Than Violent Television and Movies Because of the Interactive Nature of the Games<br /><br />WASHINGTON &#8211; Playing violent video games like Doom, Wolfenstein 3D or Mortal Kombat can increase a person&#39;s aggressive thoughts, feelings and behavior both in laboratory settings and in actual life, according to two studies appearing in the April issue of the American Psychological Association&#39;s (APA) Journal of Personality and Social Psychology. Furthermore, violent video games may be more harmful than violent television and movies because they are interactive, very engrossing and require the player to identify with the aggressor, say the researchers.<br /><br />&#8220;One study reveals that young men who are habitually aggressive may be especially vulnerable to the aggression-enhancing effects of repeated exposure to violent games,&#8221; said psychologists Craig A. Anderson, Ph.D., and Karen E. Dill, Ph.D. &#8220;The other study reveals that even a brief exposure to violent video games can temporarily increase aggressive behavior in all types of participants.&#8221;<br /><br />The first study involved 227 college students who completed a measure of trait aggressiveness and reported their actual aggressive behaviors (delinquency) in the recent past. They also reported their video game playing habits. &#8220;We found that students who reported playing more violent video games in junior and high school engaged in more aggressive behavior,&#8221; said lead author Anderson, of Iowa State University. &#8220;We also found that amount of time spent playing video games in the past was associated with lower academic grades in college.&#8221;<br /><br />In the second study, 210 college students played either a violent (Wolfenstein 3D) or nonviolent video game (Myst). A short time later, the students who played the violent video game punished an opponent (received a noise blast with varying intensity) for a longer period of time than did students who had played the nonviolent video game.<br /><br />&#8220;Violent video games provide a forum for learning and practicing aggressive solutions to conflict situations,&#8221; said Dr. Anderson. &#8220;In the short run, playing a violent video game appears to affect aggression by priming aggressive thoughts. Longer-term effects are likely to be longer lasting as well, as the player learns and practices new aggression-related scripts that can become more and more accessible for use when real-life conflict situations arise.&#8221;<br /><br />&#8220;One major concern is the active nature of the learning environment of the video game,&#8221; say the authors. &#8220;This medium is potentially more dangerous than exposure to violent television and movies, which are known to have substantial effects on aggression and violence.&#8221;</blockquote>

<p><br /><br /><a href="http://www.apa.org/releases/videogames.html" rel="nofollow">http://www.apa.org/releases/videogames.html</a></p>]]></content:encoded>
	</item>
	<item>
		<title>By: Berin Szoka</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-57629</link>
		<dc:creator>Berin Szoka</dc:creator>
		<pubDate>Sat, 24 Jan 2009 22:26:11 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-57629</guid>
		<description>&lt;p&gt;Nice work, Adam.  Did you draw that flow diagram on your Etch-a-Sketch?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Nice work, Adam.  Did you draw that flow diagram on your Etch-a-Sketch?</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Adam Thierer</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-57621</link>
		<dc:creator>Adam Thierer</dc:creator>
		<pubDate>Sat, 24 Jan 2009 14:35:19 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-57621</guid>
		<description>&lt;p&gt;Daniel... I would love to learn more about that issue from you if you could share information here, or directly. (&lt;a href=&quot;mailto:athierer@pff.org&quot; rel=&quot;nofollow&quot;&gt;athierer@pff.org&lt;/a&gt;)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Daniel&#8230; I would love to learn more about that issue from you if you could share information here, or directly. (<a href="mailto:athierer@pff.org" rel="nofollow">athierer@pff.org</a>)</p>]]></content:encoded>
	</item>
	<item>
		<title>By: DanielPerry.com</title>
		<link>http://techliberation.com/2009/01/23/video-games-and-moral-panic/comment-page-1/#comment-57618</link>
		<dc:creator>DanielPerry.com</dc:creator>
		<pubDate>Sat, 24 Jan 2009 05:32:37 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/?p=15810#comment-57618</guid>
		<description>&lt;p&gt;A similarly disturbing trend is state prosecutors&#039; increasing use of criminal libel laws to exercise jurisdiction over offensive Internet speech. Isn&#039;t this a form of reliance upon moral panic? And while these criminal prosecutions are (still) unusual, they seem to be catching the interest of prosecutors nationwide.&lt;br&gt;&lt;br&gt;Daniel Perry, Attorney&lt;br&gt;&lt;a href=&quot;http://DanielPerry.com&quot; rel=&quot;nofollow&quot;&gt;http://DanielPerry.com&lt;/a&gt;&lt;br&gt;&lt;a href=&quot;http://twitter.com/DanielPerry&quot; rel=&quot;nofollow&quot;&gt;http://twitter.com/DanielPerry&lt;/a&gt;&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>A similarly disturbing trend is state prosecutors&#39; increasing use of criminal libel laws to exercise jurisdiction over offensive Internet speech. Isn&#39;t this a form of reliance upon moral panic? And while these criminal prosecutions are (still) unusual, they seem to be catching the interest of prosecutors nationwide.<br /><br />Daniel Perry, Attorney<br /><a href="http://DanielPerry.com" rel="nofollow">http://DanielPerry.com</a><br /><a href="http://twitter.com/DanielPerry" rel="nofollow">http://twitter.com/DanielPerry</a></p>]]></content:encoded>
	</item>
</channel>
</rss>

