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	<title>Comments on: Report from the &#8220;E3&#8243; (Video Game Industry) Trade Show</title>
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	<link>http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/</link>
	<description>The Technology Liberation Front is the tech policy blog dedicated to keeping politicians' hands off the 'net and everything else related to technology.</description>
	<pubDate>Sat, 06 Sep 2008 03:23:17 +0000</pubDate>
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		<title>By: tramadol</title>
		<link>http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-33437</link>
		<dc:creator>tramadol</dc:creator>
		<pubDate>Sun, 21 Jan 2007 23:39:58 +0000</pubDate>
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		<title>By: tramadol</title>
		<link>http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-49755</link>
		<dc:creator>tramadol</dc:creator>
		<pubDate>Sun, 21 Jan 2007 23:39:58 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-49755</guid>
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		<title>By: tramadol</title>
		<link>http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-33436</link>
		<dc:creator>tramadol</dc:creator>
		<pubDate>Sun, 21 Jan 2007 22:17:08 +0000</pubDate>
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]]></content:encoded>
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		<title>By: tramadol</title>
		<link>http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-49754</link>
		<dc:creator>tramadol</dc:creator>
		<pubDate>Sun, 21 Jan 2007 22:17:08 +0000</pubDate>
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]]></content:encoded>
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		<title>By: free</title>
		<link>http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-33435</link>
		<dc:creator>free</dc:creator>
		<pubDate>Mon, 25 Dec 2006 08:06:26 +0000</pubDate>
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		<title>By: free</title>
		<link>http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-49753</link>
		<dc:creator>free</dc:creator>
		<pubDate>Mon, 25 Dec 2006 08:06:26 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-49753</guid>
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		<content:encoded><![CDATA[<p>8c4352080b7d Very good    <a href="http://www.alphacentavr.info/" rel="nofollow">free</a> free</p>
]]></content:encoded>
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		<title>By: Han</title>
		<link>http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-49752</link>
		<dc:creator>Han</dc:creator>
		<pubDate>Sat, 13 May 2006 05:08:08 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-49752</guid>
		<description>Firstly, you have to distinguish between the different functions of chip-mods.&lt;br&gt;&lt;br&gt;For one, many console systems divide the world up into regions, much like the DVD region system. This is an extremely stupid move because people should be allowed to play any games which they buy LEGALLY, regardless of where they buy it from.&lt;br&gt;&lt;br&gt;does it make sense that my playstation can only play american games OR japanese games but not both?&lt;br&gt;&lt;br&gt;On the flip-side, I wholeheartedly agree that preventing machines from playing pirated games should be supported. Just don't penalize gamers who buy legit from overseas.</description>
		<content:encoded><![CDATA[<p>Firstly, you have to distinguish between the different functions of chip-mods.</p>
<p>For one, many console systems divide the world up into regions, much like the DVD region system. This is an extremely stupid move because people should be allowed to play any games which they buy LEGALLY, regardless of where they buy it from.</p>
<p>does it make sense that my playstation can only play american games OR japanese games but not both?</p>
<p>On the flip-side, I wholeheartedly agree that preventing machines from playing pirated games should be supported. Just don&#8217;t penalize gamers who buy legit from overseas.</p>
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		<title>By: Han</title>
		<link>http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-33434</link>
		<dc:creator>Han</dc:creator>
		<pubDate>Sat, 13 May 2006 04:08:08 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-33434</guid>
		<description>Firstly, you have to distinguish between the different functions of chip-mods.

For one, many console systems divide the world up into regions, much like the DVD region system. This is an extremely stupid move because people should be allowed to play any games which they buy LEGALLY, regardless of where they buy it from.

does it make sense that my playstation can only play american games OR japanese games but not both?

On the flip-side, I wholeheartedly agree that preventing machines from playing pirated games should be supported. Just don't penalize gamers who buy legit from overseas.
</description>
		<content:encoded><![CDATA[<p>Firstly, you have to distinguish between the different functions of chip-mods.</p>
<p>For one, many console systems divide the world up into regions, much like the DVD region system. This is an extremely stupid move because people should be allowed to play any games which they buy LEGALLY, regardless of where they buy it from.</p>
<p>does it make sense that my playstation can only play american games OR japanese games but not both?</p>
<p>On the flip-side, I wholeheartedly agree that preventing machines from playing pirated games should be supported. Just don&#8217;t penalize gamers who buy legit from overseas.</p>
]]></content:encoded>
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		<title>By: Mike Linksvayer</title>
		<link>http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-49751</link>
		<dc:creator>Mike Linksvayer</dc:creator>
		<pubDate>Fri, 12 May 2006 18:57:54 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-49751</guid>
		<description>Seems to me ubiquitous networks are more of an opportunity than a threat for game protection -- include a component that will only work online.  The game is then more or less uncopyable "software as a service." Was this strategy mentioned?</description>
		<content:encoded><![CDATA[<p>Seems to me ubiquitous networks are more of an opportunity than a threat for game protection &#8212; include a component that will only work online.  The game is then more or less uncopyable &#8220;software as a service.&#8221; Was this strategy mentioned?</p>
]]></content:encoded>
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		<title>By: Mike Linksvayer</title>
		<link>http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-33433</link>
		<dc:creator>Mike Linksvayer</dc:creator>
		<pubDate>Fri, 12 May 2006 17:57:54 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-33433</guid>
		<description>Seems to me ubiquitous networks are more of an opportunity than a threat for game protection -- include a component that will only work online.  The game is then more or less uncopyable "software as a service." Was this strategy mentioned?
</description>
		<content:encoded><![CDATA[<p>Seems to me ubiquitous networks are more of an opportunity than a threat for game protection &#8212; include a component that will only work online.  The game is then more or less uncopyable &#8220;software as a service.&#8221; Was this strategy mentioned?</p>
]]></content:encoded>
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		<title>By: Brian Moore</title>
		<link>http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-49750</link>
		<dc:creator>Brian Moore</dc:creator>
		<pubDate>Fri, 12 May 2006 17:33:52 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-49750</guid>
		<description>Tragically, despite all this technology we foretell, my html brackets still got mangled.  :)</description>
		<content:encoded><![CDATA[<p>Tragically, despite all this technology we foretell, my html brackets still got mangled.  <img src='http://techliberation.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: Brian Moore</title>
		<link>http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-49749</link>
		<dc:creator>Brian Moore</dc:creator>
		<pubDate>Fri, 12 May 2006 17:32:14 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-49749</guid>
		<description>Man, now I'm jealous!&lt;br&gt;&lt;br&gt;&lt;br&gt;I agree with your points.  I think the most important one you make is that video games are going to become not just a major form of entertainment, but the primary one.  As people become more and more attached to their computers and game appeal widens outside the "teenage boy" demographic, it's only going to get bigger.&lt;br&gt;&lt;br&gt;At some point, the realism and interactivity of such "games" is going to be so high that the question will not be about violence or sex, but how to pry people out of their computers for anything other than basic life functions -- sort of the "Matrix apocalypse."&lt;br&gt;&lt;br&gt;This scene from that movie might just describe the defining decision our children will face:&lt;br&gt;&lt;br&gt;&lt;i&gt;&lt;blockquote&gt;&lt;b&gt;Cypher:&lt;/b&gt; You know, I know this steak doesn't exist. I know that when I put it in my mouth, the Matrix is telling my brain..that it is juicy..and delicious.  After nine years, you know what I realize?  Ignorance is bliss.&lt;br&gt;&lt;br&gt;&lt;/blockquote&gt;&lt;/i&gt;&lt;/br&gt;&lt;br&gt;&lt;b&gt;Agent Smith:&lt;/b&gt; Then we have a deal?&lt;br&gt;&lt;br&gt;&lt;/br&gt;&lt;br&gt;&lt;b&gt;Cypher:&lt;/b&gt; I don't want to remember nothing.  Nothing.  You understand?  And I wanna be rich..you know, someone important. Like an actor.&lt;br&gt;&lt;br&gt;&lt;/br&gt;&lt;br&gt;&lt;b&gt;Agent Smith:&lt;/b&gt; Whatever you want...&lt;br&gt;&lt;/br&gt;</description>
		<content:encoded><![CDATA[<p>Man, now I&#8217;m jealous!</p>
<p>I agree with your points.  I think the most important one you make is that video games are going to become not just a major form of entertainment, but the primary one.  As people become more and more attached to their computers and game appeal widens outside the &#8220;teenage boy&#8221; demographic, it&#8217;s only going to get bigger.</p>
<p>At some point, the realism and interactivity of such &#8220;games&#8221; is going to be so high that the question will not be about violence or sex, but how to pry people out of their computers for anything other than basic life functions &#8212; sort of the &#8220;Matrix apocalypse.&#8221;</p>
<p>This scene from that movie might just describe the defining decision our children will face:</p>
<p><i><br />
<blockquote><b>Cypher:</b> You know, I know this steak doesn&#8217;t exist. I know that when I put it in my mouth, the Matrix is telling my brain..that it is juicy..and delicious.  After nine years, you know what I realize?  Ignorance is bliss.</p>
</blockquote>
<p></i><br /><b>Agent Smith:</b> Then we have a deal?</p>
<p><b>Cypher:</b> I don&#8217;t want to remember nothing.  Nothing.  You understand?  And I wanna be rich..you know, someone important. Like an actor.</p>
<p><b>Agent Smith:</b> Whatever you want&#8230;</p>
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		<title>By: Brian Moore</title>
		<link>http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-33432</link>
		<dc:creator>Brian Moore</dc:creator>
		<pubDate>Fri, 12 May 2006 16:33:52 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-33432</guid>
		<description>Tragically, despite all this technology we foretell, my html brackets still got mangled.  :)
</description>
		<content:encoded><![CDATA[<p>Tragically, despite all this technology we foretell, my html brackets still got mangled.  <img src='http://techliberation.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
]]></content:encoded>
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		<title>By: Brian Moore</title>
		<link>http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-33431</link>
		<dc:creator>Brian Moore</dc:creator>
		<pubDate>Fri, 12 May 2006 16:32:14 +0000</pubDate>
		<guid isPermaLink="false">http://techliberation.com/2006/05/12/report-from-the-e3-video-game-industry-trade-show/#comment-33431</guid>
		<description>Man, now I'm jealous!

&lt;br /&gt;I agree with your points.  I think the most important one you make is that video games are going to become not just a major form of entertainment, but the primary one.  As people become more and more attached to their computers and game appeal widens outside the "teenage boy" demographic, it's only going to get bigger.

At some point, the realism and interactivity of such "games" is going to be so high that the question will not be about violence or sex, but how to pry people out of their computers for anything other than basic life functions -- sort of the "Matrix apocalypse."

This scene from that movie might just describe the defining decision our children will face:

&lt;i&gt;&lt;blockquote&gt;&lt;b&gt;Cypher:&lt;/b&gt; You know, I know this steak doesn't exist. I know that when I put it in my mouth, the Matrix is telling my brain..that it is juicy..and delicious.  After nine years, you know what I realize?  Ignorance is bliss.

&lt;br /&gt;&lt;b&gt;Agent Smith:&lt;/b&gt; Then we have a deal?

&lt;br /&gt;&lt;b&gt;Cypher:&lt;/b&gt; I don't want to remember nothing.  Nothing.  You understand?  And I wanna be rich..you know, someone important. Like an actor.

&lt;br /&gt;&lt;b&gt;Agent Smith:&lt;/b&gt; Whatever you want...&lt;/blockquote&gt;&lt;/i&gt;
</description>
		<content:encoded><![CDATA[<p>Man, now I&#8217;m jealous!</p>
<p>I agree with your points.  I think the most important one you make is that video games are going to become not just a major form of entertainment, but the primary one.  As people become more and more attached to their computers and game appeal widens outside the &#8220;teenage boy&#8221; demographic, it&#8217;s only going to get bigger.</p>
<p>At some point, the realism and interactivity of such &#8220;games&#8221; is going to be so high that the question will not be about violence or sex, but how to pry people out of their computers for anything other than basic life functions &#8212; sort of the &#8220;Matrix apocalypse.&#8221;</p>
<p>This scene from that movie might just describe the defining decision our children will face:</p>
<p><i><br />
<blockquote><b>Cypher:</b> You know, I know this steak doesn&#8217;t exist. I know that when I put it in my mouth, the Matrix is telling my brain..that it is juicy..and delicious.  After nine years, you know what I realize?  Ignorance is bliss.</p>
<p><b>Agent Smith:</b> Then we have a deal?</p>
<p><b>Cypher:</b> I don&#8217;t want to remember nothing.  Nothing.  You understand?  And I wanna be rich..you know, someone important. Like an actor.</p>
<p><b>Agent Smith:</b> Whatever you want&#8230;</p></blockquote>
<p></i></p>
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